<iri>

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“We are living in an age of Madness.”

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<iri> is an alternate Korea history, noir thriller puzzle game set in the Cold War era that explores the theme of humanity.

The player takes on the role of a 'Train Station Inspector,' who carries out orders from superiors to inspect passengers on a train.

In the process, they become entangled in various conspiracies and incidents.

The game is currently in development with the goal of perfecting a deeply immersive, interactive narrative that changes according to the player's choices.

<Survival Scenario>

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“Craft your own survival narrative in the breath of the wild.”

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<Survival Scenario> is a text and button-based survival game that follows a changing survival scenario depending on the disaster area, depicting the journey to escape to a safe zone.

The player performs actions by clicking buttons and progresses through the game by imagining the protagonist's situation and its consequences.

This project was planned for R&D purposes, such as practicing design patterns and creating libraries, with a focus on implementing a unique experience where the player can become immersed as if reading a novel by imagining the situations themselves.

<Crashy Road>(2023)

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"Outrun the police in a high-speed chase!”

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<Crashy Road>(2023) is an arcade racing game where you evade police pursuit for as long as possible to achieve a high score.

Enjoy a thrilling chase while controlling a car that cannot stop!

This work was developed with the goal of improving upon <Crashy Road> (2022), which was presented at a graduation exhibition.

It is my own reinterpretation based on inspiration from games I enjoyed in my childhood, such as <Need for Speed> and <Midtown Madness 3>.

<Close Poly Combat>

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"Eliminate all targets as quickly as possible.”